Algol

Description:

Name: Algol Jehir al Mishal of Clan Drahir, House Nunembes, Ghoul of the line of Nu
Class/Level: Mystic, 2
Race: Kasatha
Theme: Icon
Gender: M
Home World: Idari, Colony Ship
Player: Ghast

Ability Scores
STR 12
DEX 10
CON 12
INT 10
WIS 18
CHA 10

Skills
Acrobatics: 2
Athletics: 3
Bluff: 4
Computers: 2
Culture: 4
Intimidate: 4
Life Science: 4
Mysticism: 8
Perception: 8
Sense Motive: 8
Survival: 4
Initiative: -

Health and Resolve
Stamina: 14
Hit Points: 12
Resolve: 1

Armor Class
EAC: 11
KAC: 12
AC vs Combat maneuvers: 20

Saving Throws
Fort: 1
Reflex: 2
Will: 9

Attack Bonuses
Melee: 2
Ranged Attack: 1
Thrown attack: 2

Weapons
Spinal Sword: level 1, 1d6 damage, critical threat range of x3, deals piercing or slashing damage

Spells: Level 0
Detect Magic
Token Spell, Perform simple magical effects.
Psychokinetic Hand, Telekinetically move an object of 1 bulk or less.
Psychokinetic Projectile, Telekinetically hurl an object, dealing 1d6 damage.
Telepathic Message, Send a short telepathic message and hear simple telepathic replies.

Spells: Level 1
Identify, Gain a +10 bonus to identify magical or technological items.
Detect Thoughts, Listen” to surface thoughts.
Mind Thrust, Mentally deal 2d10 damage to one target.
Mystic Cure, Restore 1d8 + your Wisdom modifier Hit Points to a living creature.

Abilities
Multi-Armed, A kasatha has four arms. One hand is considered their primary hand; all others are considered off hands. They can use any of its hands for other purposes that require free hands.
Desert Stride, Kasatha move through difficult terrain at normal speed.
Desert Runner, Kasatha have a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, and other ill effects.
Defensive Training: Greater, Kasatha have a +2 dodge bonus to Armor Class.
Spinal Sword Proficiency, Kasatha treat kasatha spinal swords as martial weapons.

Feats
Mystic Strike, Melee attacks count as magic.

Equipment
Second Skin
Kasath Spinal Sword

Bio:

Algol Jehir al Mishal was born into House Nunembus of clan Drahir, a deeply respected family among both the Doyenate and the younger families of the Idari. The Nunembus trace their lineage back to the great houses of Kasath before its fall. Much of the influence from House Nunembus comes from their legacy of producing skilled solarian. The Nunembus matriarch, Mishalan, took a special interest in Algol when he was still young. He soon began strict training by the great solarians of the Idari in the history and the philosophies of The Cycle and the mystic arts. Algol flourished under the privilege of unlimited knowledge and resources. He was even given rare permission by the Adata to access Sensorium nodes of the Idari’s technomagical cathedral, where the collected memories of archived Kasatha brains are kept and studied. He soon surpassed his peers and earned a reputation for himself outside of his clan as a wise and gifted young mystic. It wasn’t long before he gained acceptance into the prestigious cosmonastary of the Idari. He took to the training at the cosmonostary quickly and soon became a favorite pupil among many of his mentors. He spent countless hours in training and in deep meditation. House Nunembus and their matriarch Mishalan could not have been prouder to once again have a young mystic on the path to becoming a powerful and influential solarian.

However, as time progressed, Algol’s meditations grew more and more…troubling. The path of the solarian was meant to offer focus and clarity, but Algol began to see only darkness. It began with mere shadows, fleeting visions on the fringes of his consciousness while he meditated. Algol decided that it must simply be a sign that he was allowing too many distractions in his life. He began to isolate himself and meditate more often. This had the opposite effect he desired. The shadows began to seep into his visions…

(Secret GM Information)

Becoming increasingly paranoid, he decided to share these dark warnings with his mentors, who found his visions to be impossible, and began to label their once star pupil as being irrational and deeply troubled. Algol’s fear and broken trust of the solarians turned to frustration and even anger. He began sharing his experience outside of the cosmonostary, naïve in hoping that his family’s influence and his own growing reputation would give his warnings meaning. It worked, but not in the way he had hoped. His words soon carried throughout the Idari, even reaching the ears of the Doyenate. Algol was quickly ridiculed and labeled as insane, radical, and even dangerous. For the first time in centuries, House Nunembus felt shame.

They took swift action to discipline Algol. They stripped him of all his privileges and confined him to a remote sector of the cosmonostary to be questioned. Now in near total isolation for months on end, Algol reached his breaking point. He decided that the Kasatha were too pompous and reverent in their love of the past to accept the knowledge that there was danger looming in their future. Algol came to the difficult decision to find the answers himself. He escaped the cosmonostary and left the Idari. Turning his back on his own people was seen as an ultimate insult by House Nunembus, they severed all his ties to the family to ensure that he could never inflict embarrassment on them again, even outside the Idari.

Algol briefly wandered the Pact Worlds until he finally managed to reach Abselom station, a period he jokingly refers to as his Tempering. Not long after arriving on Abselom he was approached by a mysterious organization known as The Preservers. Uncertain of their intentions, but having nowhere else to go, he accepted, and soon began traveling the Pact Worlds and beyond.

He has renounced all Solarian practices, including meditation. Still…he fears that those dark visions will find him again.

Algol

Trahir: The Next Generation JustPlainJim LoreGhast